SHROPSHIRE CHESS ASSOCIATION
: LEAGUE RULES
As amended at the Council
Meeting : 24/09/04
(with changes in bold)
(Previous update : 07/07/04)
GENERAL
- All games must be played
according to the laws of chess as published in ‘The Official Laws of
Chess’ updated by FIDE on 1 July 1997.
- Any disputes arising from
the interpretation or application of the laws of chess or the league rules
will be resolved by the League Controller. Appeals against the League
Controller’s decisions must be sent in writing to the General Secretary
within 14 days. The matter will be referred to a Rules and Disputes
Committee, consisting of the President, the General Secretary, the
Treasurer and A.N.OTHER. If one or more of these officers is a party to
the dispute, the President may appoint replacements acceptable to both
parties. The League Controller may be invited to attend and to give advice
but will not be able to vote. The Committee’s decision will be final.
- It is the responsibility of
the League Controller to decide which and how many teams shall play in
each division (subject to the agreement of the Council), and to publish a fixture
list before the start of each season.
- Each club must register its
players with the League Controller at the start of each season, before the
first fixture in which they play. Late registration may be carried out at
any time during the season, as long as the information is received no
later than the first match result involving the player(s). Penalties for
breaches of the rule are stipulated at rule 21.
TEAMS
- A team shall consist of
five players.
- The AWAY team shall have
White on boards 1,3 and 5.
- A member of a club may
represent only one team for that club. If a player is a member of more
than one club, he / she may only play for one team within a division,
subject to the provisions of rule 8.
- A reserve may be drawn from
a lower team, as follows:
a) Players graded
below 75 can play for any of their club’s teams in Division 3 without
restriction.
b) Players graded
below 90 can play up into a team in Divisions 1 and 2 without restriction, (providing
the lower and higher teams are not both in Division 1, in which case the
restriction in sub-paragraph d will apply),
c) Players graded
below 110 can play up into a team in Division 1 without restriction (providing
the teams are not in the same Division, in which case the restriction in
sub-paragraph d will apply),
d) Where a player is
used more than twice for a higher team, then (unless sub-paragraphs a, b or c
apply) he / she becomes a member of the senior team on the third occasion for
the remainder of the season. Where a reserve wins by default the result will
count as an appearance for the senior team,
e) Penalties for
breaches of rule 8d are stipulated at rule 22.
MATCH
DETAILS
- Clocks must be used in all
games. It is the responsibility of the home team to arrange for the
provision of clocks.
- In all games the time
control is all moves to be played in 1 hour 35 minutes in accordance with
the current B.C.F. rules for Quickplay finishes.
- Players must be arranged in
order of playing strength according to the latest grading list; grades are
to be regarded as being subject to a tolerance of + or – 5 points.
Penalties for breaches of this rule are specified at rule 23.
- Before the start of each
match captains must exchange lists of players in board order. All player’s
grades must be clearly indicated on the match card before the game starts.
If a captain knows before start of play that the team will be incomplete,
the remaining players must be declared in board order, and defaults must take
place on the bottom board(s).
- Matches must be played on
the appointed date unless another date is previously agreed by the League
Controller and representatives of both clubs. All matches (including
postponed matches) must be played by 30 April.
- Smoking will be banned both
at the board and in the immediate playing area. Each club must define its
‘playing area’ and home team captains must inform visiting teams of its
boundaries.
START
OF PLAY
- Matches should start at
7.30 pm (or at a time agreed by both captains).
- At start of play, White’s
clock must be started. If a player fails to start play within an hour of
the agreed start of play, he / she shall lose by default; if neither
player is present within an hour of start of play, that board is declared
void.
- Another player may be
substituted for an absent player at any time during the first hour. If
such a substitution breaches rule 11, it is subject to the agreement of
the opposing captain, and it must be clearly indicated on the match card.
RESULTS
- Results must be sent to the
League Controller within eight days of the match date. It is the
responsibility of the home team captain to forward the result. For
those captains with access to the internet the online match card should be
used otherwise the traditional card should be posted. If no result is
notified within eight days, the League Controller will issue a warning to
the home team. Penalties for breaches of the rule are specified at rule
24.
- For each match win,
two points will be awarded; for a drawn match, one point. If, at the
end of the season, two or more teams are tied, then the team with the
higher number of game points will be adjudged the higher team. If there
is still a tie a play-off match, or matches, will be organised by the
league controller.
- At the end of the season
the top 2 teams in the lower divisions will be promoted, and the bottom 2
teams in the higher divisions will be relegated, subject to the provisions
of rule 3.
PENALTIES
- Where rule 4 is breached:
a) all results
achieved by the player in the league before registration will be treated as
losses by default for match purposes.
b) The team will be
penalised one game point for each affected match.
- Where rule 8c is breached:
a) all results
achieved by the player for the lower team following his third appearance for
the senior team will be treated as losses by default for match purposes.
b) The team will be
penalised one game point for each affected match.
- Where rule 11 is breached:
a) a player out of
order will be deemed to have lost by default,
b) the minimum
number of players will be defaulted in order to achieve an acceptable playing
order,
c) the team will
then be penalised by one game point.
- Where rule 18 is breached
any failure to notify a match result (subsequent to the first warning)
will incur the loss of a match point.
- These and any other
penalties deemed necessary will be imposed by the League Controller who
will inform the teams involved.
- In exceptional circumstances
the League Controller may waive penalties, providing the club/team writes
in advance to the League Controller with a full explanation of the facts
and providing the case is accepted.